Rita Muñoz Books
THE GOBLIN WARS
THE WARTIME CHRONICLES BOOK 1
When the goblin king's woman delivers his newborn heir, the lands of the north shudder. From the blackened hills they come, his kin, swarm-born and starved, ravening like locusts in the name of their blood-crowned prince, Tandus. Bradia burns. The elfin kingdom bleeds beneath iron-shod feet and crude fire. In the shadow of ruin, the northern elves send their plea on the wind, a song of desperation carried south to the secret groves of the Wildwood. The Lithelian elves, born of salt and storm, answer. From their coastal sanctuaries, they march—painted and with song—into the rotting heart of war.
Among them walks Rayne. Young, untested, she steps into the dark for the first time. Determined to earn the red and black paint of her people, she seeks not glory but belonging. Yet war is no teacher of pride. Steel sings louder than names. Blood baptizes more swiftly than prayers.
In the howl of battle, beneath the broken moons, Rayne must choose: to vanish like so many before her or to become something else. Something forged in grief and fire. Something worthy of fear.

Away From Bucklebury
Aislinn Chronicles Book 1
Taken in the dark of night, Aislinn of Bucklebury sets out on a desperate quest to find her children. Accompanied by her dapper cat companion Chester, the benighted duo happen upon a world they could only have ever imagined. Elves, fairies, and the wicked among them lead our pair to beautiful landscapes, creatures untold, and fellowship.
The Companions
Aislinn Chronicles Book 2
On a quest across the land, Aislinn of Bucklebury is accompanied by a motley crew of characters in search of her stolen children. Rayne, the Wildwood elf leads the charge on this harrowing adventure into the unknown while the twin fairies, Tansy and Ash, are constantly grasping for Kitri's unabating wineskin.
Shanghaier
Aislinn Chronicles Book 3
After losing two of their company, Aislinn and her companions must press on in their quest to find her children. Hearts heavy, they encounter unforgivable acts in the Cirrus Plains, fight monstrous beasts in the Forget Me Not Desert, and hide from trolls as they climb Mount Deumus. As the companions near the end of their journey, the Manumittere scroll reveals what must be accomplished and Sebastian Dandydeed makes his purpose known.